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Deadly Edge

Deadly Edge

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Devlog

  • Update 4 - Pause Options
    August 30, 2017 by Bison Kings#update, #patch
    Small but sweet update today! Removed ability for player to swing in crouch outside combat (was confusing) Fixed bug with NPCs movement failing to find a rigidbody. Fixed achievement breaking bug with... Continue reading
  • Update #3: Eclipse Madness
    August 19, 2017 by Bison Kings#patch, #update, #fixes, #eclipse
    Happy Eclipse Madness Weekend! If you are in the part of the world that will be turning under the moon's shadow this coming Monday, please be safe and don't burn your eyeballs out looking at the sun!... Continue reading
  • Update #2: Mayhem, Blood and Bugs!
    August 11, 2017 by Bison Kings#patch
    You're likely to see some major improvements with this new patch for Deadly Edge, and it won't be the last! We've got some fixes for downright game-breaking bugs and a load of great improvements. Our... Continue reading
  • Update #1: First Steps
    August 08, 2017 by Bison Kings#Patch
    We have some hot fresh fixes to cure some <cough> embarrassing problems with the first release of the game. Through the shear programmatic genius, Brad has corrected a load of items! Critical Fixes Fi... Continue reading
  • Launch!!!
    July 28, 2017 by Bison Kings
    It's been challenging road, but our first game is finally here! We are looking forward to the weeks ahead of seeing our game in the wild (and fixing everything that melts in real users' hands). We've... Continue reading
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